Le skill elite di ventesimo livello possono essere prese recandosi alla Class Hall a Varanas.
Skill combinate con Knight come classe primaria:
Knight/Mage
LIGHTNING SHIELD – Your Shield Bash now slows the target for 5 sec
Passive
Knight/Rogue
SMASH – Causes 90% of main hand weapon’s dmg to target.(Damages the caster for 10% HPs)
Used after a critical hit
Range: 50
CD: 4 seconds
Migliorabile: +1.8% dmg per grade
Knight/Priest
HOLY SMITE – Causes 60% of main hand weapon dmg to target. Must already be affected by Holy Light’s Fury.
Costo in Mana: 30
Cast: Instant
CD: 4 seconds
Range: 50
Migliorabile: +1.2% weapon dmg per grade
Knight/Warrior
2-HAND AXE TRAINING – You can now equip 2-hand axe, and the dmg of 2-hand axe is increased by 5%.
Passive
Migliorabile: +.5% dmg per grade
Knight/Scout
ENHANCED HOLY STRIKE – Increases the dmg of Holy Strike.
Passive
Skill combinate con Mage come classe primaria:
Mage/Knight
RAYS OF LIGHT – like Galaxy but about 2.5x weaker
Costo in Mana: 30
Range: 200
CD: 2 seconds
Mage/Scout
FIRE ARROW -Magical critical rate is increased by 3% and your shot carries an additional fire dmg. This effect lasts for 300 sec
Cast: Instant
Costo in Mana: 30
Mage/Priest
PURIFY – Remove curse from a target
Costo in Mana: 150
Cast: Instant
Range: 200
Mage/Rogue
KISS OF THE VAMPIRE – A thrown projectile deals 30 pure dmg and heals you for the same amount.
Costo in Mana: 40
Cast: Instant
CD: 60 seconds
Migliorabile: +9 dmg and +3 mana cost per grade
Note: Non sono necessari Proiettili. La skill Throw non influenza questa abilità
Mage/Warrior
MAGICAL ENLIGHTENMENT – You gain 10 MP every 4 sec for 5 min.
Richiede 35 Rage
Migliorabile: +1 MP per grade
Skill combinate con Priest come classe primaria:
Priest/Knight
LIFE LINK – Your Instant Heal now also heals you, but not as much.
Priest/Rogue
INFECTIOUS WOUND – Attacks targets wounds, causing 30 pts of dark dmg and lowers targets effectiveness of heals received by 2%. Lasts 12 sec
Range: 200
Costo in Energia: 30
Cast: Instant
CD: 12 sec
Migliorabile: +12.0 dmg and -1% healing effectiveness
Priest/Mage
REMOVE CURSE – Remove curse from a target
Costo in Mana: 150
Cast: Instant
Range: 150
CD: 10 seconds
Priest/Warrior
EXPLOSION OF FIGHTING SPIRIT – Does 80% of main hand weapon dmg to target. Must be in Battle Monk Stance
Costo in Mana: 15
Cast: Instant
Migliorabile: +1.6 dmg per grade
Priest/Scout
EXTENDED THROAT ATTACK – Increases the range of Throat Attack by 100.
Passive
Skill combinate con Rogue come classe primaria:
Rogue/Knight
POISON PROTECTION – When activated, will prevent any poison effect for the next 20 sec.
Costo in Mana: 30
CD: 2 min
Rogue/Scout
RIPPED THROAT – Throat Attack now also adds silence to the target for 4 sec.
Passive
Rogue/Warrior
ONE-HAND AXE MASTERY – Raises one-hand axe dmg by 5%
Passive
Migliorabile: +1% dmg per grade
Rogue/Priest
WOUND TEAR – Your Laceration critical rate is increased by 30%.
Passive
Rogue/Mage
EXPLOSION TRAP – A burning magical trap that deals explosive damage to anyone that enters it causing 60 explosive damage, (can only place 1)
Costo in Mana: 30
Cast: Instant
CD: 10 sec
Migliorabile: +24 dmg and +3 mana cost per grade
Skill combinate con Scout come classe primaria:
Scout/Rogue
BLINDING POWDER – Prevents your target from dealing any attacks for 5 sec (Effect removed when target is attacked)
Costo in Energia: 30
Cast: Instant
Range: 100
CD: 60 sec
Scout/Mage
BLAZING ENERGY – When activated, your fire elemental based spells dmg will be increased by 2% for 600 sec
Cast: Instant
Mana Cost: 30
Migliorabile: ???
Note: Self Buff
Scout/Knight
HEALING SHOT- Heals your target’s HP for 30.0 points
Costo in Mana: 20 mana
Range: 150
Cast: Instant
CD: 8 seconds
Migliorabile: +5.4 HP per grade
Note: Can be cast on self
Scout/Warrior
MASTER OF SURVIVAL – Maximum HP increased by 50 points.
Passive
Migliorabile: +10 HP per grade
Scout/Priest
ENCHANTED ARROWS – Target recovers 10 MP every 2 sec for 12 sec.
Costo in Mana: 30
Cast: Instant
Range: 330
CD: 5 min
Migliorabile: +10 MP every 2 sec per grade
Skill combinate con Warrior come classe primaria:
Warrior/Rogue
SPEED UP – Increases movement speed by 3%
Passive
Migliorabile: +.25 movement speed per grade.
Warrior/Scout
DAZE SHOT – Causes your target to be dazed for (Buff0 – time) seconds. (ranged Weapon must be equipped.) <—dunno the that amount of time since what I wrote is what it shows.
Richiede 30 concentration
Cast: Instant
CD: 10 seconds
Range: 150
Warrior/Priest
DISTURBING STRIKE – Interrupts target’s casting time and causes 16.4 points of dmg
Richiede 30 rage
Cast: Instant
CD: 10 seconds
Migliorabile: +3.3 dmg per grade
Warrior/Knight
BLOCKING STANCE – Increases your blocking rate by 10% for 20 seconds
Costo in Mana: 20
Cast: Instant
Migliorabile: +.5% blocking rate and +4 second duration per grade
Warrior/Mage
LIGHTNING’S TOUCH – Your weapon strikes the enemy with a flash of lightning, dealing 50 points of wind damage.
Costo in Mana: 30
Cast: Instant
Range: 50
Migliorabile: +22.5 dmg and +3 mana cost per grade
GameSource su Google Aggiungici alle tue fonti preferite: Google ti mostrerà più spesso i nostri articoli.
Aggiungi alle fonti preferite